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Victoria Sin
Center for Advanced Studies Gallente Federation
401
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Posted - 2013.07.28 22:14:00 -
[1] - Quote
Sergeant Acht Scultz wrote:Richard Galaxy wrote:Watch that stream! It's a cool service nothing to say about that, but its as annoying as being on the battlefield, 5min to target whatever, 5other minutes for weapons to get active etc. How can someone find this amazing, interesting or fun to watch a screen with red/orange dots, no clue on what's happening or be on the field and do nothing but fight with your screen and binds for whatever action for minutes or hours? If only TiDi could be kept at under 50% ok, things would get interesting but 10%? dudes you have no clue what it looks like to fight under those conditions, its pure masochism and stupid.
You know what, I'm kind-of not surprised you need TiDi. Even if you could make the back-end fast enough, you've still got to broadcast all that data to thousands of clients, and you don't have the budget of the NSA to do it with. |

Victoria Sin
Center for Advanced Studies Gallente Federation
409
|
Posted - 2013.07.29 17:23:00 -
[2] - Quote
Barakach wrote: It can be done, but the setup may highly specialized and not be very flexible.
The other side of the problem is getting a group of people who can not only program, but design servers and understand the entire network stack while architecting the software and hardware at the same time.
Not an easy problem, but still possible with current hardware.
I'm sure it's do-able, it's just a question of moving from the current model to a new one, which might not be worth it in commercial terms. I mean if you didn't use stackless, for example, you could probably run AI/Physics on GPUs with Compute shaders :). I've seen some spectacular particle simulations with GPUs and an Eve player isn't much more than a particle in a simulation here.
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Victoria Sin
Center for Advanced Studies Gallente Federation
409
|
Posted - 2013.07.29 17:24:00 -
[3] - Quote
Onictus wrote:March rabbit wrote:thanks. alliance tournament was a lot more interesting  Ani couldn't zoom in because his computer would have caught on fire.
That's why I went to view daopa's, which was brilliant. Listened to Ani, turning him off when he started begging for money.
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Victoria Sin
Center for Advanced Studies Gallente Federation
415
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Posted - 2013.08.01 12:22:00 -
[4] - Quote
Barakach wrote: The servers aren't single cores, only their code is. Coding serial code seemed fine back in 2000, but is bad for the new many-core era. They need to re-work that.
As I keep saying to people, just throwing cores at a problem isn't even half the story. Partitioning work is difficult. Partitioning access to the cache is very difficult. Without the latter, you're throwing lots of data into a big funnel with a very small pipe at the other end and it doesn't matter how many cores you have, it's going to run like a dog.
Thinks like local chat and so on could easily be done elsewhere of course. But running the thousands of little interpreted python scriptlets for every single action? Sounded like a good idea at the time I'm sure... But there's no way to make that cache friendly at all.
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Victoria Sin
Center for Advanced Studies Gallente Federation
415
|
Posted - 2013.08.01 17:03:00 -
[5] - Quote
Next time you do something like that, can you give me plenty of notice and unbubble the route so I can get an alt in there to watch the fight?  |
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